How to use Logo to 3D
- 1
Add your logo
Drop an SVG, PNG, JPG or WebP, paste SVG code, or try the sample. Images are traced into shapes first.
- 2
Shape it
Set the depth, round the edges with a bevel and, for a traced image, choose how many colours to keep.
- 3
Choose the look
Pick a material, colours, lighting and a background, then drag the model or use a camera preset to find the angle.
- 4
Export
Download a PNG of up to 4,096 px, a looping turntable video or GIF, or the model as GLB, STL or OBJ.
Limits and Pro
Free with no sign-up: logos up to 25 MB, images traced at 1,024 px on the long side, models up to 3 million triangles, PNG exports up to 4,096 × 4,096 px and turntables up to 1080p and 12 seconds per turn.
Pro opens files above 25 MB and removes the ads; the other limits stay, because they protect your device's memory. See Pro
About Logo to 3D
Logo to 3D takes the flat logo you already have and gives it depth: every shape is extruded into a solid, its edges can be rounded with a bevel, and the result is lit like a product shot. It is geometry, not AI, so the model follows your outlines exactly, letters keep their counters and the proportions never drift.
SVG files give the best result. Each filled shape keeps its colour, holes follow the file's fill rule, and stroked lines become solid bars, so line-icon sets work too. A PNG, JPG or WebP logo is first traced into vector shapes with the same tracer as our PNG to SVG converter; you choose how many colours to keep and whether to drop a white or light background.
Pick one of seven materials (matte plastic, glossy, metal, gold, chrome, glass or clay), keep the logo's colours or use a single one, and give the sides and the bevel their own colour if you like. Four lighting setups come from a studio generated in the browser, with a soft shadow on the ground. Orbit with a mouse, a finger or the arrow keys, or jump to the front, three-quarter or top-down camera.
The export bar saves a PNG of up to 4,096 pixels, with or without the background; a seamless turntable as MP4, WebM or GIF for posts and websites; or the model itself as GLB for Blender and web viewers, or STL and OBJ for 3D printing.
It can't build a model from a photo, SVG text must be converted to outlines first, and gradient fills become their average colour.
Privacy
Your logo is read, traced and turned into 3D by code running in this tab: the 3D engine (three.js) and the shape builder are served by this site and run on your device, and the file is never uploaded. Only choosing a GIF downloads the 31 MB ffmpeg encoder from the jsDelivr CDN, once, and that request carries none of your design. Your settings, not your logo, are remembered in this browser.
Features
Seven materials
Matte plastic, glossy, metal, gold, chrome, glass and clay, with separate side and bevel colours.
Studio light, no downloads
Four lighting setups and a soft ground shadow, generated in the browser instead of loaded from HDR files.
Turntable video
A seamless 360° spin as MP4, WebM or a transparent GIF, rendered frame by frame at a steady speed.
Real 3D files
GLB with materials for Blender and AR viewers, STL and OBJ in millimetres for 3D printing.